using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("Vars")]
	public class Vars : MonoClass
	{
		public static string CONFIG_FILE_NAME => MonoClass.smethod_8(TritonHs.MainAssemblyPath, "", "Vars", "CONFIG_FILE_NAME");

		public Vars(IntPtr address, string className)
			: base(address, className)
		{
		}

		public Vars(IntPtr address)
			: this(address, "Vars")
		{
		}

		public static VarKey Key(string key)
		{
			return MonoClass.smethod_15<VarKey>(TritonHs.MainAssemblyPath, "", "Vars", "Key", new object[1] { key });
		}

		public static void RefreshVars()
		{
			MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "Vars", "RefreshVars");
		}

		public static string GetClientConfigPath()
		{
			return MonoClass.smethod_12(TritonHs.MainAssemblyPath, "", "Vars", "GetClientConfigPath");
		}
	}
}
